Saturday, December 28, 2019

Essay on Forgive But Never Forget - Personal Narrative

Forgive But Never Forget - Personal Narrative There he was standing in the doorway of our house, a stranger to my mother and I, his shadow looming over me. His face, distraught and lonely, faced my mother who sat there crying on her chair as she had done for many nights for many years. In his right hand a black worn suitcase with a RAF badge on it, in his other a briefcase. A black hat was trapped beneath his armpit. He was a well-dressed man with a pitch-black suit without one crease in it, a matching tie and a pearl white shirt underneath. A tear now ran down his face too. I looked from behind my bedroom door, I had opened it just enough to see him, but not enough for him to notice me. I had†¦show more content†¦I have to tell you now that no such undertaking has been received, and that consequently this country is at war with Germany. My mothers face twisted in anger BASTARD! she shouted, I didnt know who she was saying it to, the radio, Our Prime Minister, Hitler or me? My Mother quickly snatched my hand and led me to our shelter in the garden. My Father soon followed, she was expecting bombs to come rain down on us straight away, we laid there on the damp floor for many hours until we finally realised that there was no threat. The second event that I remember happened one month after. My parents had been arguing for quite some days. Today was worst than ever. The war had put a lot of pressure on my parents relationship. Please dont go! my mum said as she collapsed on the chair crying. He looked at her with a stern look. I have to do this! he replied. He was wearing the same suit that he did ten years later. In his right hand the same suitcase and in his left hand the briefcase and his hat on his head. My father than left disappeared into the night. One week ago. I had long forgotten my father. My mother explained to me that my father had left her for another women but I didnt care that much I wasShow MoreRelatedLoves Path- Personal Narrative Essay662 Words   |  3 PagesLoves Path- Personal Narrative They say it is better to have loved and lost, than to have never loved at all. Those words are not comforting to me. But, I love you Deborah, he says as we sit on the couch in my basement, his voice shaky, and uncertain. He looks into my eyes as if pleading, no, begging for forgiveness. I dont recognize these eyes that once provided me with happiness, security, and comfort. These eyes used to reassure me that indeed he did --used to love me. It hurts to lookRead MoreEssay on Learning the Hard Way- Personal Narrative538 Words   |  3 PagesLearning the Hard Way- Personal Narrative We live our lives working in order to achieve peace within ourselves, a sense of accomplishment and happiness. The experiences and relationships that we develop along the way help to make us who we are. Weather they are good or bad, we like to believe that knowledge is gained from the people we meet and the decisions made. I have heard it said that it is suppose to be the journey that is truly important in our lives, not theRead MoreA Post War Society Through Landscapes Of Memory And Oblivion1646 Words   |  7 Pagesexclusion (Bhabha 1994: 1) This paper tries to understand how a national narrative is construed in a post war society through landscapes of memory and oblivion. The analysis interrogates claims of past, present and future that fashion the landscape and the resulting ambivalences in interpreting identities. RomeshGunasekara’s short story collection Noontide Toll interweaves the story of the war distraught island through the narrative of Vasantha – ‘the van man’. 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Amir epitomizes the theme of redemption in how after his betrayal, he returns to Afghanistan to rescue Hassan’s son Sohrab just as Hassan hadRead More Romanticism in Tintern Abbey and The Thorn Essay1964 Words   |  8 Pagesalmost taken into Wordsworth’s world of imagination, his feelings, personal feelings, towards Tintern Abbey and the emotional stance it unveils. Tintern Abbey is arguably a journey of self-discovery. A trajectory into adulthood realized by Wordsworth, a change, in an unchanged landscape. The title begins ‘a few miles above†¦Ã¢â‚¬â„¢ this to me signals that the setting is important, as a catalyst of thought, Wordsworth is (forgive the drugs reference) ‘high’ on his imagination, transported from theRead MoreJohn 15 : 1-10 The Genre Of John Essay1876 Words   |  8 PagesJohn 15:1-10 The genre of John is The Gospels. The interpretive principals are: The Gospels are narratives. We should always think about the broader sweep of the narrative when we read, constantly relating the various events and teaching to those that precede and follow them. The Gospels demand some background information regarding history and culture. It is more relevant to understand the culture, values, and worldview of the people on the pages of the Gospels than to know the specific author

Friday, December 20, 2019

Three Paradoxes of Democracy Essay - 678 Words

Three Paradoxes of Democracy 1. Consent vs. effectiveness 2. Conflict vs. Consensus 3. Representation vs. Governability Whats effective may not be what is popular -economic policies are a good example Ââ€" hyperinflation and other painful unpopular reforms -even in established democracies you are thinking about getting elected not long term policies Examples: • Free trade Ââ€" job loss • Terrorism Ââ€" loss of personal liberties • Deficit spending Ââ€" people like low taxes but also like government programs • Environmental issues Conflict vs. Consensus: debate needs to happen but shouldnt go too far (need a healthy medium) Ââ€" people still need to trust and follow their governments decisions Representation vs. Governability: local†¦show more content†¦doesnt indicate relative importance of various points evaluations have to be considered in contextÂ…irregularities resulting from deficits in tech. capacity or experience are less serious than deliberate attempts to manipulate the resultsÂ…have to reflect the will of the people and can not be considered as an isolate eventÂ…instead they must be considered as a part of the democratization process ALSOÂ…electoral assessment is separate from an analysis of political consequences of that assessment Ââ€" 2 different types of activities carried out by two different people Przeworski Ââ€" is it a democracy or a dictatorship? Those who govern must be elected through contested elections 4 Rules: 1. Chief Executive must be elected 2. Legislature must be elected 3. There must be more than one party contesting elections 4. Alteration Rule Ââ€" if ruling party had not lost election since 1990 Ââ€" at some point gov. party must have lost an election But 4 causes problems Ââ€" if good gov. Ââ€" keep voting them inÂ…isnt it still a democracy Vanhanen Ââ€" democracy involves competition and participation 100 - % won by largest party % voter turnout Whats going on hereÂ…voter turnout sucksÂ…only two parties representing on the national scale These values may seem importantÂ…but are they? Face validity- how well measure(variable) measures what its supposed to measure Free and fairÂ… Free Ââ€" do you have the right to chose one over the other? Fairness Ââ€"Show MoreRelatedParadoxes of Power in Sociological Insight by Randall Collins843 Words   |  4 PagesParadoxes of Power in Sociological Insight by Randall Collins It may be said that the institution of power has always been a prevalent force in our society. It is a large part of what holds society together; without it civilized society as we know it would not exist. The functions of power range from keeping crime at bay to the more commonplace aspects such as allowing patrons to be served in a restaurant. The notion of power is almost invisible until further analyzed; it isRead MoreAnalysis Of The Book 1984 By George Orwell968 Words   |  4 Pagesthe external and internal conflicts that take place between the two main characters, Winston and Big Brother and how the two government ideas of Democracy and totalitarianism take place within the novel. Orwell wrote the novel around the idea of communism/totalitarianism and how society would be like if it were to take place. 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But one of the paradoxical ones is the addiction to fear. The populace is under constant fear of something bad happening or being projected to happen soon. These are crime rates, financial collapse, terrorist attacks, epidemics of diseases, and many more. But it is a paradox that Americans fear the wrongRead MoreThe Effects Of National Health Care1451 Words   |  6 Pagesrudiments of the social contract are determined by individuals; therefore, they can choose to continue or end their support of the movement (Holden, 2012 pp. 13 32). The old social contract before the passage of the ACA: We, as citizens of this great democracy, have elected you as representatives, on our behalf, to vote in our best interest on governmental laws and bills. Although you have made some minor mistakes in the past, we trust your judgment. Furt hermore, we expect you to listen to our advice whenRead More Plato and The Renaissance Essay1810 Words   |  8 Pagesclearly a product of Classical Greek culture. Many of his dialogues question beliefs of and praise the Greek gods. Political concerns revolved around political systems common in his day, and the distaste for democracy present in his Republic focuses specifically on the form of democracy present in Athens during that time.1 For his time, Platos work depicts women in a very positive light, but it is still evident that the opinion of women as second class citizens in ancient Greece influenced hisRead MoreSymbolic Speech : Freedom Of Speech1320 Words   |  6 Pages= 306134 Step 2: Narrowed to articles in the United States = 32986 Step 3: Those written after 9/11/2001 = 26503 Findings In Query One, of the 448 English language articles that included both Freedom of Speech and flag-burning, sixty-three of them were located in the United States. Of those articles, forty-six were written after 9/11 representing 73%. In the even broader sample of Query Two, 80% of the articles were written post-9/11. After reviewing titles and abstracts of Query One

Thursday, December 12, 2019

Cause and effect of online Gaming to students free essay sample

As time passes by, technology continues to evolve. Because of technology, new things were created that sustains and lightens human work. Computers were created because of technology. Computer was the greatest things ever invented by man itself. In the modern age, computers have become part of man’s life. Computer with the aid of modern machines made almost all the things around us. Along with the evolution of technology, computer continues to upgrade as well until the time that computer has now become a part of mans everyday life that are hooked to computers. Based on the facts on Wikipedia, from 1990 to the present year, online games had a big impact to us especially teenagers. Online games have many genres, including FPS games, MMMORG, Casual games, and multiplayer games. A game will be become an online games if it evolves in using a computer or a series of computers with one player in each computer to battle it out with other players using the internet depending in the game genre. According to Wikipedia, on line game is a game played over some form of computer network. Online games can range from simple text based games incorporating complex graphics and virtual worlds populated by many players simultaneously. Many on line games have associated on line communities making on line games a form of social activity. Beyond single player games. That’s why on line games are addicted to teenagers. The youth of today no longer seem to spend their leisure activities like the olden days, outdoor games, or playing with toys, instead they spend their free time in their homes, internet cafes or computer shops simply to satisfy their hunger; and that hunger is on line gaming. On line gaming has such a profound impact on not only the young, but dynamically every age group as well. So far, virtually anyone is able to go on a computer and punch through the keys and mouse in order to get a high score, chat with players, get the nearest items, and level up as the fast as possible. Yes, there seems to be no restriction as to whom, how or what on line gaming can extend to. DOTA is one of the most played games by many teenagers today. It is known as â€Å"Defense of the Ancients† (DotA) is a multiplayer online battle arena mod for the video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the Aeon of Strife map for StarCraft. The objective of the scenario is for each team to destroy the opponents Ancient, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission. Another online game that hits the heart of every individual is the Candy Crush Saga. Candy Crush Saga is a game that was released on April 12, 2012 for Facebook, and then released on November 14, 2012 for smartphones. It was developed by King. As of March 2013, Candy Crush Saga surpassed FarmVille 2 as the most popular game on Facebook, with 46 million average monthly users. Internet addiction is becoming increasingly more common among high school students. Where advanced technology, and internet usage, has become a convenience in many families, today, it has become potential risk for abnormal interpersonal relationship development. Of the many internet uses, high school students are becoming increasingly more addicted to online games. The researcher gains the interest to study this topic because we want to know the implications of online gaming to the students of the College of Education. The researcher also wants to know the sex who normally plays, as well as the type of game they played. This research is very important because of this we will be able to identify the different implications of online gaming. Through this we can also gain information regarding the positive and its negative effect in our lives particularly to the students. Statement of the Problem The aim of this research is to examine the cause and effect of online gaming to the students of College of Education. 1. What are the most famous online games? 2. Why do most students got addicted to online games? 3. What are the implications of online games? Scope and Delimitation This research focuses only on online gaming like DOTA, Candy Crush Saga, Cabal, and Special Force and aimed to know some of the issues regarding online gaming and its implications to us. The respondent of this research is limited only to the students of College of Education and not on other colleges. On the other hand, we do not limit this research when it comes to the sex and age of the respondents. The respondents of this research are the students of the College of Education composed of twenty (20) students who are taking up Elementary Education course. Significance of the Study To the parents and guardians, this study will help them understand the root causes of online gaming as well its implications. Through this study they can think on how to solved their children online gaming addiction. To the teachers, this study will give them better understanding of the causes and implications of online gaming addiction on their students. Definition of Terms Addiction Online Gaming Implications Family Relationship Peer Relationship Health Review of Related Literature and Studies Related Literature Some researchers are exploring personality addicts (Chak and Leung, ). Those who believe that age is an important factor are concentrating on adolescent and children (Wan and Chiou, ). Instead of searching major causes of addiction, Yee () has focused on understanding two factors that influence gamers to play obsessively: attraction (e. g. online reward cycles, relationship network, the immersive nature of virtual environments) and motivation (e. g. , often pressure of problems that lead players to use games as an outlet). Yee believes that both factors work simultaneously to create a sense of addiction. As the popularity of gaming has grown, potential effects such as violent tendencies and poor social skill development have become public concerns. Young () observes that internet addiction, victimization, and student and employee internet abuse. She suggests that health clinics and counselling centers need to design and offer recovery programs for addicts (Young, ). Other researchers note that children and teenagers with video game addictions are more likely to express hostile feelings and to suffer from poor academic performance (Chui, Lee, Huang, Hauge and Ceentile, ). Related Studies In practice, clinics and hospitals are still in the process of defining. Inherent addiction symptoms for instance, the inability to stop the activity to the point of neglecting family or friends. (Computer Addiction Services) A consensus has yet to be achieved among researchers; therefore criteria have yet to be accepted by the body that publishes DSM-IV (Diagnostic and Statically Manual or Mental Disorder). A number of researchers argue the criteria for pathological computer behaviours (Charlton, 2004). Some researchers are exploring personality addicts (Chalk and Leung, 2004). Those who believe that age is an important factor are concentrating on adolescents and children (Wan and Chou, 2006). Several reports in the mass are about parental efforts to save game companies for developing addictive games (WWW. ChinaDaily. Com). Assuming the game itself is the major cause of addiction. Yet, some academic researchers are working on identifying links between the structural characteristics of games and games motives, based on the assumption that certain structural characteristics are more important than others in terms of inducing interests in games or extending that interest (Clark,WWW. Gamasatra. com). As part of their attempt to identify factors that contribute to excessive online gaming, some concluded that the games social aspects are particularly attractive. They noted that high usage time and preference to spend more time within game than real life friends does not necessarily make an addict of a gamer (NG and Weiner-Hasting, 2005). Furthermore, others emphasize that the competitive and cooperative aspects of online games make them more addictive than console (Griffiths, Davies, Chopper, 2004). Instead of searching for major causes of addiction, (Yee, 2002) has focused on understanding two factors that influence games to play obsessively: attraction (e. g. online reward cycles, relationship network the immersive nature of virtual environment) and motivation (e. g. offline pressure or problems that lead prayers to use games as an outlet). Yee believes that both factors work simultaneously to create a sense of addiction. As the popularity of games has grown, potential effects such as violent tendencies and poor social skill development have become public concerns. Young (1996) observes that internet addiction can lead to such negative consequences as psychological manipulation, victimization, and student and employee internet abuse. She suggests that health clinics and counselling centers need to design and offer recovery programs for addicts (Young, 2004). Other researchers note that children and teenagers with video game addictions are more likely to express hostile feelings and to suffer from poor academic performance (Chui, Lee, Huang, 2004, Huage and Gentile , 2003). Many media portrayals and research studies of online game addiction take the addicted gamers as people who have socializing problems in real life, or victims, who have lost control of themselves, and are in need of help from others. The voices of the gamers seem to be neglected, as the gamers are treated only as helpless patients. Peoples behaviour become meaningful and understandable when placed in the context of their lives and the lives of those around them (Seidmon, 2006). Without context there is a little possibility of exploring of an iterviewers who propose to explore their topic by arranging a one shot meeting with an interviewee whom they have never met tread on thin contextual ice. Dolbeare and Schuman designed the series of three interviews that characterizes their approach and allows the interviewer and participant to plumb the experiences and to place it in context (Seidman, 2006). In qualitative research the researchers serves as the â€Å"primary data collection instrumen† (Creswell, 2003). The role necessitates recognition of researcher personal values, assumptions, and biases at the beginning of the research process. This is accomplished early to assist in the researchers contribution being positive and not determinal to the research setting and process (Locke, Spirduso, and Silverman, 2000). The role of the researcher within a phenomenological approach is to arrive at the essence of the experience (Moustakes, 2001). A researcher enters the phenomenological approach through the epoche process. The epoche process encourages receptiveness and a readiness to listen and hear what is being presented without prejudice or bias that can build a barrier to understanding and accurate capturing of meaning. Leedy and Ormrod (2005). Assert that throughout the data collection process, the researcher suspends any preconceived noptions or personal experiences that may unduly influence what the researcher hears the participant saying. Use of the epoche process to ensure an openness to the experiences allows for meaning discovery. The separation of researcher experience from participant experiences aids in understanding participant lived experiences (Nieswiadomy, 2002). The primary advantage of phenomenological research is that it permits on explicit focus on the researchers personal experience combined with those of the interviewees (Marshall and Rossman, 2006). That kind of differentiation and focus allows deep, lived meaning to emerge (Marshall and Rossman). Local Studies Purayil () studied internet addiction among college students. The study explored the incidence of internet addiction among undergraduate college students in an exclusive university in Manila, Philippines. It looked into the process of addiction to the internet and its components that are attractive for the college students. It then investigated the negative effects of internet addiction on grades, family and social relationships, and personal emotional functioning of the internet addicts. Presentation, Analysis, and Interpretation of Data This chapter describes the findings obtained from the survey that we gather. These represents the primary methods of obtaining data. Famous Online Games DOTA Rohan Dragon Nest Table 1 Most Played Games Table 2 Reasons for Playing Online Games Family Related Mean Score Percentage Scolded by parents or guardian 12 60% Parents quarrelling about money 4 20% Parents both working away Parents separated Others 4 20% Table 3 Reasons for Playing Online Games School Related Mean Score Percentage Discouraged by teachers Influenced by classmates 8 40% Long vacant time 11 55% Others 1 5% Table 4 Reasons for Playing Online Games Environmental Related Mean Score Percentage Computer shops in the community Influenced by friends 18 90% Others 2 10% Table 5 Implications of Online Games Environmental Related Family Relationships Mean Score Percentage Lack of time (bonding) 4 20% Becoming rebel Unable to perform household chores 16 80% Others Table 6 Implications of Online Games Peer Relationship Mean Score Percentage Lack of time 9 45% Become antisocial 2 10% Neglecting friends 9 45% Others Table 7 Implications of Online Games Academic Performance Mean Score Percentage Failing grades 1 5% Cutting class Unfinished paper works 7 35% No focus 12 60% Others Table 8 Implications of Online Games Health Mean Score Percentage Insomnia 6 30% Migraine 2 10% Poor eyesight 11 55% Obesity 1 5% Others

Wednesday, December 4, 2019

Compare the ways the poets use structure to develop ideas Essay Example For Students

Compare the ways the poets use structure to develop ideas Essay Compare the ways the poets use structure to develop ideas about a relationship in Sonnet 43 and one other poem (36 marks) Carol Ann Duffy and Elizabeth Barrett Browning use a range of structural techniques to develop Ideas about the relationships within the poems Chuckwalla and Sonnet 43. Both Chuckwalla and Sonnet 43 are written In the form of sonnets. Although Quadric is in the form of a loose sonnet so it does not follow the typical conventions of a traditional sonnet, but both have the same effect. In Sonnet 43, Elizabeth Barrett Browning does not follow one of the traditional conventions of sonnet, which is to contain a rhyming couplet at the end, so instead of this, she ends with the phrase love thee better after death. The use of the word death at the end of the sonnet Illustrates to the reader that the poet has hopes and aspirations that their relationship and love towards each other goes beyond death and that love never ends or dies. Although typical connotations of the word death would be loss, annalist and the end of a relationship, here Barrett Browning uses it to illustrate her unconditional and everlasting love for her partner. This can be paralleled to Quadric whereby a rhyming couplet at the end Is again not used but alternatively, repetition Is evident: take this And this And this And this. The fact that repetition has been used, emphasis the speakers desperation and possible weakening as the poem develops along with the use of the action verb take which suggests a sense of aggression, perhaps illustrating a fighting scene. The structure of Sonnet 43 reflects the typical conventions of a sonnet, in terms of the line number equaling fourteen. By writing in the form of a sonnet, Elizabeth Barrett Borrowings poetic skills can be seen because it restricts what can be said about love and at the same time also indicates to the reader that her relationship/ feelings about her partner have been effectively worded to fit Into the style of a traditional sonnet. The first line of How do I love thee? Let me count the ways trait away indicates to the reader that this sonnet is going to be primarily a list with aspects of her relationship/ love towards her husband being incorporated such as I love thee to the level of everyday and l love thee purely. The fact that a list has been used by the poet here, shows that her relationship has been Incorporated Into everything that she thinks and does, which again suggests to the reader the extent of her love towards her partner. This can be compared to Quadric; which contains sixteen lines although some of them are split, single lines which shows the AP between the speaker on one end of the phone and the reaction on the other. Therefore, the use of these single, split lines means that the poem loosely fits the traditional fourteen-line sonnet form. For example, the split line of You choose your spot, then blast me/through the heart seems Like It Is one line but the use of their relationship. Duffy uses enjambment here to illustrate action and the nature of the relationship within her poem. The use of split single lines literally fragments the poem, reflecting the physical and emotional distance in the speakers fragmented ND broken relationship. In contrast, in Borrowings Sonnet 43, the continuation of almost every sentence over a line-break epitomizes the continual love felt by the speaker for her beloved and helps to the poem to read smoothly, creating a leisurely Quadric is written mainly in free verse, with some irregular rhyme, not pace. Allowing the expected ABA, ABA rhyming pattern. As a result of this, it breaks the form of a conventional sonnet, which, again, is reflective of the unconventional and broken relationship in the poem. However, there are some references to rhyme within the poem, such as the use of groan and alone which is effective as it relates loneliness to pain. At this point in the poem, it implies to the reader that the relationship is not workin g out and that the speaker is unhappy or feels neglected in this relationship. .ue93dc42e1281baf87c4ac6352ff89ef9 , .ue93dc42e1281baf87c4ac6352ff89ef9 .postImageUrl , .ue93dc42e1281baf87c4ac6352ff89ef9 .centered-text-area { min-height: 80px; position: relative; } .ue93dc42e1281baf87c4ac6352ff89ef9 , .ue93dc42e1281baf87c4ac6352ff89ef9:hover , .ue93dc42e1281baf87c4ac6352ff89ef9:visited , .ue93dc42e1281baf87c4ac6352ff89ef9:active { border:0!important; } .ue93dc42e1281baf87c4ac6352ff89ef9 .clearfix:after { content: ""; display: table; clear: both; } .ue93dc42e1281baf87c4ac6352ff89ef9 { display: block; transition: background-color 250ms; webkit-transition: background-color 250ms; width: 100%; opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #95A5A6; } .ue93dc42e1281baf87c4ac6352ff89ef9:active , .ue93dc42e1281baf87c4ac6352ff89ef9:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #2C3E50; } .ue93dc42e1281baf87c4ac6352ff89ef9 .centered-text-area { width: 100%; position: relative ; } .ue93dc42e1281baf87c4ac6352ff89ef9 .ctaText { border-bottom: 0 solid #fff; color: #2980B9; font-size: 16px; font-weight: bold; margin: 0; padding: 0; text-decoration: underline; } .ue93dc42e1281baf87c4ac6352ff89ef9 .postTitle { color: #FFFFFF; font-size: 16px; font-weight: 600; margin: 0; padding: 0; width: 100%; } .ue93dc42e1281baf87c4ac6352ff89ef9 .ctaButton { background-color: #7F8C8D!important; color: #2980B9; border: none; border-radius: 3px; box-shadow: none; font-size: 14px; font-weight: bold; line-height: 26px; moz-border-radius: 3px; text-align: center; text-decoration: none; text-shadow: none; width: 80px; min-height: 80px; background: url(https://artscolumbia.org/wp-content/plugins/intelly-related-posts/assets/images/simple-arrow.png)no-repeat; position: absolute; right: 0; top: 0; } .ue93dc42e1281baf87c4ac6352ff89ef9:hover .ctaButton { background-color: #34495E!important; } .ue93dc42e1281baf87c4ac6352ff89ef9 .centered-text { display: table; height: 80px; padding-left : 18px; top: 0; } .ue93dc42e1281baf87c4ac6352ff89ef9 .ue93dc42e1281baf87c4ac6352ff89ef9-content { display: table-cell; margin: 0; padding: 0; padding-right: 108px; position: relative; vertical-align: middle; width: 100%; } .ue93dc42e1281baf87c4ac6352ff89ef9:after { content: ""; display: block; clear: both; } READ: Poem â€Å"The Unquiet Grave† EssayThis contrasts with the typical rhyming scheme in Sonnet 46, whereby the conventional rhyming pattern is applied, until the last few lines. In the last rhyme of the poem, breath and death are used. These are effective as they are contrast of life and death and so this implies that the poet will love their partner during their lifetime together and also after death. This shows the strength of their relationship and the love that the women has for her partner. Barrett Borrowings choice to place the words breadth and death at the end of lines 12 and 14 further accentuates their meaning, and draws the readers attention to the seriousness of the poets feelings. Similarly, in Quadric, several lines end with dramatic language, such as blast me and l reel at the end of lines 8 and 13. The placement of these powerful verbs adds emphasis to the action taking place in the poem and the emotions being felt. In addition, repetition is evident in both of these poems, which contributes to the effectiveness of the structure of the poem and the development of the relationships involved, because it raises questions and thoughts to the reader as to why a certain word or phrase has been repeated and what can be inferred from its repetition. For example, in Sonnet 43 the phrase l love is repeated frequently throughout at the start of many lines to imply to the deader the underlying message or theme of the poem: a declaration her love to her husband by describing love in many different ways. Each time the phrase l love is repeated, the strong relationship and feelings of affection between her and her husband are emphasized and therefore their bond and attachment towards each other becomes stronger as the poem progresses. Repetition is also used in Quadric, in particularly, the phrase and this at the end of the poem. However, instead of the feeling of aggression becoming stronger, it instead gets weaker.